Apps drive gaming growth

Written By Unknown on Kamis, 05 Maret 2015 | 18.38

Tens of thousands of video game developers and fans decked out as their favorite characters will descend on the Boston Convention and Exhibition Center tomorrow for the start of a sold-out, three-day convention to celebrate an industry that has seen its audience expand and diversify with the growth of mobile games.

"Games are one of the fastest-moving industries around; wait five minutes and something new and interesting is gaining ground," said Timothy Loew, executive director of the Massachusetts Digital Games Institute, or MassDiGI. "Today, we're seeing more and more spectacular looking mobile games, esports (competitive gaming) are rising and virtual reality is as hot it gets."

To Jon Radoff, founder and CEO of Framingham-based Disruptor Beam, which will be showcasing "Game of Thrones Ascent" and the company's newest game, "Star Trek Timelines," the real innovation in games is happening around ones designed for mobile phones and tablets.

"If you go back a decade, there were tens of millions of gamers; now there's a billion," he said, because rather than having to play at home on a console or a desktop, people today can play virtually anywhere.

Mobile devices also have made it easier to get access to new games such as "Star Trek Timelines," said Elicia Basoli, a spokeswoman for Disruptor Beam.

"Anyone can submit an app to Apple to get it into their App Store or to Google to get it into their Play Store," Basoli said. "So the barriers to making a mobile game available to the public are lower."

And because all of the new players who now have access to those games have different tastes and interests, another trend has developed: a growing diversity in both the people who play games and the people who develop them.

"If you have a staff that includes women, I think it leads to more creativity and comes through in your product," said Basoli, one of 10 women on Disruptor Beam's team of 40.

Other women, such as Kristen Mukai, a producer at Cambridge-based Proletariat, said that outside the companies they work for, sexism still exists in the industry.

"One of the things that happens all the time is if I'm representing Proletariat at an event and talking about more technical details, someone will say, 'Wait, do you actually work for this company?'" Mukai said. "There have been a couple of times when people have interrupted me and told me flat out that I don't know what I'm talking about."


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